- 3DsMax
- ZBrush
- 3D Coat
- Substance Painter
- Marmoset Toolbag
- V-Ray
- Photoshop
I worked in 3D modeling and visualization studios for some time and have experience in characters and props modeling, UV-mapping, texturing and rendering. I use 3DsMax, ZBrush, 3D Coat, Substance Painter, Marmoset Toolbag and Photoshop.rnrnWith a sense of style and deep knowledge of human anatomy, modeling and rendering software I will be happy to embody your idea as a part of your team.
Hi! I'm pleased to introduce myself as an artist who creates stylized hand-painted 3D models, digital sculpts for 3d printing and well-optimized characters of proper topology for animation.
An online platform for opportunity providers & seekers. Where they can both collab and create incredible things. EezyWire offers you an opportunity to be a part of this growing network of professionals and work as a team.